Message boards : Number crunching : One more platform you need .....
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Brandon Send message Joined: 7 Jun 06 Posts: 10 Credit: 756,972 RAC: 0 |
You guys need to write a client for the XBox 360 !! Three processors. Just think of the idle CPU time there! (: |
Ethan Volunteer moderator Send message Joined: 22 Aug 05 Posts: 286 Credit: 9,304,700 RAC: 0 |
I had the same thought months ago. . although I couldn't find the right contacts to see if it was possible. Here's the thread: https://boinc.bakerlab.org/rosetta/forum_thread.php?id=549 |
David Emigh Send message Joined: 13 Mar 06 Posts: 158 Credit: 417,178 RAC: 0 |
Great idea! Any of the gaming consoles that have the capacity to go online could be candidates for distributed computing. Rosie, Rosie, she's our gal, If she can't do it, no one shall! |
soriak Send message Joined: 25 Oct 05 Posts: 102 Credit: 137,632 RAC: 0 |
Hopefully there's going to be a way to run it on the PS3 too - the console is going to ship with Linux, so I'm sure it's possible somehow. Although these consoles are made for graphics processing and may not be all that great for running things like Rosetta. |
dgnuff Send message Joined: 1 Nov 05 Posts: 350 Credit: 24,773,605 RAC: 0 |
Hopefully there's going to be a way to run it on the PS3 too - the console is going to ship with Linux, so I'm sure it's possible somehow. Although these consoles are made for graphics processing and may not be all that great for running things like Rosetta. Getting Rosetta to run on the Cell in such a way that it uses all the CPU horsepower available promises to be a real challenge. The problem is the relatively tiny memory space available to the SPE's - just 256K. http://www-306.ibm.com/chips/techlib/techlib.nsf/techdocs/9F820A5FFA3ECE8C8725716A0062585F This link points to a page which has some very good documentation about the Cell. Incredibly dry reading if you're not a serious technogeek, but at least it explains what we'd be up against. |
Message boards :
Number crunching :
One more platform you need .....
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