Have Graphics Arrived?

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genes
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Message 4415 - Posted: 27 Nov 2005, 4:34:42 UTC - in response to Message 4313.  
Last modified: 27 Nov 2005, 4:52:57 UTC

Hi genes,
The display is an Intel 82915g/gv/910gl pci Express Chipset family.(that came directly out of the device manager). I have again tried to get the graphics working, but still no go. I am at a loss.
Thanks also for the link to the thread.


I did a search for your display chipset in this thread:

http://setiathome.berkeley.edu/forum_thread.php?id=12948

Someone _was_ reporting a problem with it. Most of the problems are with ATI, though, as you will see. Have you tried updating the driver?

Can you run any other Boinc projects and see graphics?

[edit] This thread at CPDN mentions an Intel Graphics chip working after updating the driver (it's not your chip, but still...)

http://climateapps2.oucs.ox.ac.uk/cpdnboinc/forum_thread.php?id=2379
[/edit]

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Message 4505 - Posted: 27 Nov 2005, 20:33:32 UTC

ATI 9250 graphics card here on P4 3.2GHz/HT

works for me.
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Message 4517 - Posted: 27 Nov 2005, 22:14:54 UTC

I just got a graphics WU with the "new" screensaver. I mostly like the changes, but the "off green" that has replaced the bright red may be a little "too" subdued. It's lost some of it's "HEY! LOOK AT ME!" appeal. Maybe something brighter than "off green" but not quite as bright as the red?

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Message 4527 - Posted: 28 Nov 2005, 4:56:21 UTC - in response to Message 4517.  

I just got a graphics WU with the "new" screensaver. I mostly like the changes, but the "off green" that has replaced the bright red may be a little "too" subdued. It's lost some of it's "HEY! LOOK AT ME!" appeal. Maybe something brighter than "off green" but not quite as bright as the red?


I thought people might tire of the "LOOK AT ME" aspect after a while...good for grabbing interest, but not having it on all the time? One solution would be to have it red by default, but let the user choose another color. Or red in the "ab intio" stage and green in "full atom relax". Or we could have vote for the desired color scheme. Endless possibilities. But something in brighter might make sense for the near term.



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Message 4529 - Posted: 28 Nov 2005, 5:04:28 UTC - in response to Message 4527.  

I thought people might tire of the "LOOK AT ME" aspect after a while...good for grabbing interest, but not having it on all the time? One solution would be to have it red by default, but let the user choose another color. Or red in the "ab intio" stage and green in "full atom relax". Or we could have vote for the desired color scheme. Endless possibilities. But something in brighter might make sense for the near term.


I don't know how all the graphics preferences influence the screensaver app on other projects, so I don't know how difficult it is to make something "user definable". I know SETI and CPDN have a ton of options, Einstein few if any. If the "color scheme" could be set on the web site, that'd be the ideal answer.

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Message 4531 - Posted: 28 Nov 2005, 5:41:57 UTC - in response to Message 4529.  

I don't know how all the graphics preferences influence the screensaver app on other projects, so I don't know how difficult it is to make something "user definable". I know SETI and CPDN have a ton of options, Einstein few if any. If the "color scheme" could be set on the web site, that'd be the ideal answer.


I don't know much about how the graphics preferences work either. Still learning about this whole boinc world. In the meantime, we can try to have a "user definable" color scheme if you want and others want post suggested colors (preferably with RGB values.)



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Message 4539 - Posted: 28 Nov 2005, 8:00:58 UTC - in response to Message 4531.  

I don't know how all the graphics preferences influence the screensaver app on other projects, so I don't know how difficult it is to make something "user definable". I know SETI and CPDN have a ton of options, Einstein few if any. If the "color scheme" could be set on the web site, that'd be the ideal answer.


I don't know much about how the graphics preferences work either. Still learning about this whole boinc world. In the meantime, we can try to have a "user definable" color scheme if you want and others want post suggested colors (preferably with RGB values.)

I like the idea of making the different stages different colors.

I don't know all the details but graphics preferences at SETI and CPDN are set as part of the project preferences and passed to the clients as xml elements in the account*.xml file. The application then reads these elements and adjusts accordingly. So the project preference web page will need to be adjusted to allow the preferences to be set. And the science application will need to be changed to read those settings. The transfer mechanisim form server to host should already be in place.
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Message 4571 - Posted: 28 Nov 2005, 17:01:14 UTC
Last modified: 28 Nov 2005, 17:01:25 UTC

What are the meaning of the red dots on the graph on the bottom right corner?
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Message 4586 - Posted: 28 Nov 2005, 18:05:34 UTC - in response to Message 4571.  

What are the meaning of the red dots on the graph on the bottom right corner?


https://boinc.bakerlab.org/rosetta/rah_graphics.php
All the information you'll ever need.
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Message 4590 - Posted: 28 Nov 2005, 18:19:56 UTC - in response to Message 4586.  

What are the meaning of the red dots on the graph on the bottom right corner?


https://boinc.bakerlab.org/rosetta/rah_graphics.php
All the information you'll ever need.


Except it doesn't answer the question asked...

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Message 4593 - Posted: 28 Nov 2005, 18:44:05 UTC - in response to Message 4590.  

What are the meaning of the red dots on the graph on the bottom right corner?


https://boinc.bakerlab.org/rosetta/rah_graphics.php
All the information you'll ever need.


Except it doesn't answer the question asked...


In another thread DK answered with:
"The red dots are the lowest energy structures of each completed trajectory."


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Message 4594 - Posted: 28 Nov 2005, 18:50:06 UTC

The New Graphics are great ! watched a couple of the 4.80 graphics last night. Very Interesting.






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Message 4603 - Posted: 28 Nov 2005, 19:51:05 UTC - in response to Message 3572.  

It's very gratifying to hear that you all like the graphics!

I'm putting in a few tweaks, and hopefully we'll be releasing them on a larger scale soon.



They look really noce on the technical page. Unfortunatly, none of my Macs can see them.

Regards
Phil


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it is becoming increasingly apparent we will not find any on our own.
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Message 4609 - Posted: 28 Nov 2005, 20:11:01 UTC - in response to Message 4603.  

They look really noce on the technical page. Unfortunatly, none of my Macs can see them.


Yes... but I'd rather they fix the "run for days" problem on the Mac side, before they put the effort into the screensaver. And it's a different developer anyway...

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Message 4799 - Posted: 30 Nov 2005, 15:43:40 UTC
Last modified: 30 Nov 2005, 15:44:59 UTC

Hi, I finally got the chance to see my first WU while it was running, and I think it looks great!!!

If you're still interested in suggestions for improvement, I have one... allow the user to rotate the native structure (sort of like in CHIME). I suggest this because the structure I'm working on now looks like it MIGHT have some aspects of the correct shape, but I'm looking at the structures from different angles.



The model I'm making MIGHT have the red hook around the blue section right... I think. But I can't tell. (Ok, so the RMSD is almost 14, but I still want to know!!!) And I think it would be a useful thing to be able to do. No pressure, of course.

Keep up the great work...

edit: I used the wrong url initially


Questions? Try the Wiki!
Take a look inside my brain
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Message 4808 - Posted: 30 Nov 2005, 17:08:54 UTC

can you use the flop count to show a gigaflops reading? that be fun
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Message 4850 - Posted: 1 Dec 2005, 4:34:23 UTC - in response to Message 4609.  

They look really noce on the technical page. Unfortunatly, none of my Macs can see them.


Yes... but I'd rather they fix the "run for days" problem on the Mac side, before they put the effort into the screensaver. And it's a different developer anyway...



Bill--we had to make a choice--support pre 10.40 operating systems and be slow, OR restrict to 10.40 and above and be fast. we chose the first--what do our users vote? David
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Message 4851 - Posted: 1 Dec 2005, 4:50:03 UTC - in response to Message 4850.  
Last modified: 1 Dec 2005, 5:30:07 UTC

Bill--we had to make a choice--support pre 10.40 operating systems and be slow, OR restrict to 10.40 and above and be fast. we chose the first--what do our users vote? David


Ouch. All of MY Macs are on 10.4.2 or 10.4.3... so personally, I would vote "fast". But I'm fielding complaints on the SETI boards that BOINC itself doesn't support 10.2, only 10.3.9 and up, so there are still some people running _TWO_ major versions back... (And that doesn't include the ones who want BOINC to run on OS 9.)

However - like the quorum question where running some SQL is the only way to get the answer, I think this is something YOU would have to determine. Run a query against OS types and see how many people are running each version of Darwin. If 95% of us are on 10.4, then you won't be upsetting very many people, but if it's 50%, we'd probably better stay with "slow". You have 943 Mac users total. :-) I think if the app was faster, that number would climb - SETI has 21,197 of us. But running off several hundred would not be good P.R.

(Rosetta has 1511 Linux, 2546 Win2K, and 27074 WinXP, plus smaller numbers of "others", as I'm sure someone will ask. Per BOINCStats.)

EDIT:: Obviously having a screensaver would attract more Mac users as well, but I still feel that is lower priority than making the app work "on par" with the Windows and Linux versions.

2nd EDIT:: My complaint is not so much that the Mac version is "slower" - it's that it's terribly _inconsistent_. I just checked the results from my Mini for the last few days, and the range of times is from 17,993.36 seconds to 68,609.98 seconds. The PC runs from 2,292.56 seconds to 6,391.27 seconds. A 3.8x difference versus a 2.8x difference. It's those very slowest WUs that are the Mac-killers. Plus the fact that on MOST projects, there is less than 2-3x difference between the PC and the Mini, not a 9x difference.

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Message 4857 - Posted: 1 Dec 2005, 6:48:04 UTC

Fast ... then again, I run "Tiger", so, I would not be affected.
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Message boards : Number crunching : Have Graphics Arrived?



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